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API > API/Plugins > API/Plugins/NetworkPredictionExtras
| Name | FMockCharacterAbilityAuxState |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockCharacterAbilitySimulation.h |
| Include Path | #include "MockCharacterAbilitySimulation.h" |
Syntax
struct FMockCharacterAbilityAuxState : public FCharacterMotionAuxState
Inheritance Hierarchy
- FCharacterMotionAuxState → FMockCharacterAbilityAuxState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsJumping | bool | MockCharacterAbilitySimulation.h | ||
| bIsSprinting | bool | MockCharacterAbilitySimulation.h | ||
| BlinkWarmupLeft | int16 | MockCharacterAbilitySimulation.h | ||
| DashTimeLeft | int16 | MockCharacterAbilitySimulation.h | ||
| MaxStamina | float | MockCharacterAbilitySimulation.h | ||
| PrimaryCooldown | int16 | MockCharacterAbilitySimulation.h | ||
| StaminaRegenRate | float | MockCharacterAbilitySimulation.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Interpolate
(
const FMockCharacterAbilityAuxState* From, |
MockCharacterAbilitySimulation.h | ||
void NetSerialize
(
const FNetSerializeParams& P |
MockCharacterAbilitySimulation.h | ||
bool ShouldReconcile
(
const FMockCharacterAbilityAuxState& AuthorityState |
MockCharacterAbilitySimulation.h | ||
void ToString
(
FAnsiStringBuilderBase& Out |
MockCharacterAbilitySimulation.h |