Navigation
API > API/Plugins > API/Plugins/NetworkPredictionExtras
Inheritance Hierarchy
- FCharacterMotionAuxState
- FMockCharacterAbilityAuxState
References
Module | NetworkPredictionExtras |
Header | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/CharacterMotionSimulation.h |
Include | #include "CharacterMotionSimulation.h" |
Syntax
struct FCharacterMotionAuxState
Remarks
Auxiliary state that is input into the simulation.
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
float | Acceleration | |
![]() |
float | Deceleration | |
![]() |
float | FloorSweepDistance | |
![]() |
float | MaxSpeed | |
![]() |
float | TurningBoost | |
![]() |
float | WalkableFloorZ |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | Interpolate
(
const FCharacterMotionAuxState* From, |
|
![]() |
void | NetSerialize
(
const FNetSerializeParams& P |
|
![]() ![]() |
bool | ShouldReconcile
(
const FCharacterMotionAuxState& AuthorityState |
|
![]() ![]() |
void | ToString
(
FAnsiStringBuilderBase& Out |