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Unreal Engine C++ API Reference > Plugins > NetworkPredictionExtras
References
Module | NetworkPredictionExtras |
Header | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/MockNetworkSimulation.h |
Include | #include "MockNetworkSimulation.h" |
Syntax
struct FMockAuxState
Remarks
Auxiliary state that is input into the simulation. Doesn't change during the simulation tick. (It can change and even be predicted but doing so will trigger more bookeeping, etc. Changes will happen "next tick")
Variables
Type | Name | Description | |
---|---|---|---|
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float | Multiplier |
Functions
Type | Name | Description | |
---|---|---|---|
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void | Interpolate
(
const FMockAuxState* From, |
|
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void | NetSerialize
(
const FNetSerializeParams& P |
|
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bool | ShouldReconcile
(
const FMockAuxState& Authority |
|
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void | ToString
(
FAnsiStringBuilderBase& Out |