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Unreal Engine C++ API Reference > Plugins > NetworkPrediction
References
Module | NetworkPrediction |
Header | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionReplicationProxy.h |
Include | #include "NetworkPredictionReplicationProxy.h" |
Syntax
struct FNetSerializeParams
Remarks
The parameters for NetSerialize that are passed around the system. Everything should use this, expecting to have to add more.
Variables
Type | Name | Description | |
---|---|---|---|
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FArchive & | Ar |
Constructors
Type | Name | Description | |
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FNetSerializeParams
(
FArchive& InAr |