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Unreal Engine C++ API Reference > Plugins > NetworkPredictionExtras
Inheritance Hierarchy
- FFlyingMovementAuxState
- FMockAbilityAuxState
References
Module | NetworkPredictionExtras |
Header | /Engine/Plugins/Runtime/NetworkPredictionExtras/Source/NetworkPredictionExtras/Public/FlyingMovementSimulation.h |
Include | #include "FlyingMovementSimulation.h" |
Syntax
struct FFlyingMovementAuxState
Remarks
Auxiliary state that is input into the simulation.
Variables
Type | Name | Description | |
---|---|---|---|
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float | Acceleration | |
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float | Deceleration | |
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float | MaxSpeed | |
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float | TurningBoost |
Functions
Type | Name | Description | |
---|---|---|---|
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void | Interpolate
(
const FFlyingMovementAuxState* From, |
|
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void | NetSerialize
(
const FNetSerializeParams& P |
|
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bool | ShouldReconcile
(
const FFlyingMovementAuxState& AuthorityState |
|
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void | ToString
(
FAnsiStringBuilderBase& Out |