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API > API/Plugins > API/Plugins/NetworkPrediction
References
Module | NetworkPrediction |
Header | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionSerialization.h |
Include | #include "NetworkPredictionSerialization.h" |
Syntax
template<typename ModelDef>
class TCommonReplicator_AP
Remarks
Server -> AP Client
The Fixed/Independent ticking cases differ a bit but still share the same the core payload: Sync/Aux/Physics/Cues. Fixed tick sends last consumed client input frame # ANd the server frame in order to correlate client/server frame numbers. Independent tick sends last consumed client input frame # + TotalSimTime in order to detect dropped frames.
Where this data comes from differs between Fixed/Independent.
Functions
Type | Name | Description | |
---|---|---|---|
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void | NetRecv
(
const FNetSerializeParams& P, |
|
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void | NetSend
(
const FNetSerializeParams& P, |