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API > API/Plugins > API/Plugins/NetworkPrediction > API/Plugins/NetworkPrediction/FNetworkPredictionProxy
Parameter struct to be used with the Init function overload below, when a UWorld isn't available, such as in unit tests.
| Name | FInitParams |
| Type | struct |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionProxy.h |
| Include Path | #include "NetworkPredictionProxy.h" |
Syntax
template<typename ModelDef>
struct FInitParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Driver | ModelDef::Driver * | NetworkPredictionProxy.h | ||
| Mode | ENetMode | NetworkPredictionProxy.h | ||
| RepProxies | const FReplicationProxySet & | NetworkPredictionProxy.h | ||
| Simulation | ModelDef::Simulation * | NetworkPredictionProxy.h | ||
| WorldManager | UNetworkPredictionWorldManager * | NetworkPredictionProxy.h |