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API > API/Plugins > API/Plugins/NetworkPrediction > API/Plugins/NetworkPrediction/FNetSimCueDispatcher
Description
Invoke - this is how to invoke a cue from simulation code. This will construct the CueType T emplace in the saved cue record.
Best way to call: Invoke
This works too, but will cause a move (if possible) or copy FMyCue MyCue(a,b,c); Invoke
| Name | Invoke |
| Type | function |
| Header File | /Engine/Plugins/Runtime/NetworkPrediction/Source/NetworkPrediction/Public/NetworkPredictionCues.h |
| Include Path | #include "NetworkPredictionCues.h" |
template<typename T, typename... ArgsType>
void Invoke
(
ArgsType &&... Args
)