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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > UnitTests > Engine
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UUnitTestBase
- UUnitTest
- UProcessUnitTest
- UClientUnitTest
- UIPClient
- UWebSocketClient
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Classes/UnitTests/Engine/WebSocketClient.h |
Include | #include "UnitTests/Engine/WebSocketClient.h" |
Syntax
UCLASS&40;&41;
class UWebSocketClient : public UIPClient
Remarks
Basic unit test for verifying simple client connection to a server, using the WebSocket net driver.
Constructors
Type | Name | Description | |
---|---|---|---|
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UWebSocketClient
(
const FObjectInitializer& ObjectInitializer |
UWebSocketClient |
Overridden from UClientUnitTest
Type | Name | Description | |
---|---|---|---|
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void | NotifyAlterMinClient
(
FMinClientParms& Parms |
Gives subclass UnitTest's an opportunity to alter the MinimalClient setup parameters |
Overridden from UUnitTest
Type | Name | Description | |
---|---|---|---|
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void | Finishes initializing unit test settings, that rely upon the current unit test environment being loaded |