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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest > FScopedLog
Type | Name | Description | |
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FScopedLog () |
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FScopedLog
(
const TArray< FString >& InLogCategories, |
Constructor used for setting up the type of logging that is done. | |
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FScopedLog
(
const FString InLogCategory, |
As above, but for a single log category. |