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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilReflectionParser.h |
Include | #include "NUTUtilReflectionParser.h" |
Syntax
struct FContextPointer
Remarks
There is a problem with the parser API, where the Context you pass into the Evaluate function is marked: const ContextType* Context
This means you can not modify Context (which I need to do, to pass state information within the parser), but there is a loophole, where you are able to modify anything Context points to, so I use this struct to wrap the REAL context (FReflEvaluationContext), as a pointer in a dud struct.
Variables
Type | Name | Description | |
---|---|---|---|
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FReflEvaluationContext * | Context |
Constructors
Type | Name | Description | |
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FContextPointer
(
FReflEvaluationContext* InContext |