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Unreal Engine C++ API Reference > Plugins > NetcodeUnitTest
References
Module | NetcodeUnitTest |
Header | /Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/Source/NetcodeUnitTest/Public/NUTUtilReflectionParser.h |
Include | #include "NUTUtilReflectionParser.h" |
Syntax
struct FReflEvaluationContext
Remarks
FVMReflectionParser - A string interface for FVMReflection, which performs reflection on the UE virtual machine.
This allows access to reflection through console commands, using a lexer which implements C++ style syntax for parsing.
This aims to provide easy access to everything in the UE VM - like a supercharged version of the 'get/set' commands, able to access and step-through any variable/array/struct type and call any function with any parameter types, with no limitations (all of which FVMReflection is capable of on its own, but lacking a string interface). Provides a context for evaluating expressions, where the FVMReflection object is initialized/passed-on
Variables
Type | Name | Description | |
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TSharedPtr< FVMReflection > | Refl | The reflection handler containing the current state of reflection |
Constructors
Type | Name | Description | |
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Default constructor |