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API > API/Plugins > API/Plugins/NearestNeighborModel
The vizualization settings specific to the the vertex delta model.
| Name | UNearestNeighborModelVizSettings |
| Type | class |
| Header File | /Engine/Plugins/Animation/MLDeformer/NearestNeighborModel/Source/NearestNeighborModel/Public/NearestNeighborModelVizSettings.h |
| Include Path | #include "NearestNeighborModelVizSettings.h" |
Syntax
UCLASS (MinimalAPI)
class UNearestNeighborModelVizSettings : public UMLDeformerMorphModelVizSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMLDeformerVizSettings → UMLDeformerGeomCacheVizSettings → UMLDeformerMorphModelVizSettings → UNearestNeighborModelVizSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bDrawVerts | bool | Whether to show verts | NearestNeighborModelVizSettings.h |
|
| NearestNeighborActorSectionIndex | int32 | The section used to display the nearest neighbor. | NearestNeighborModelVizSettings.h |
|
| NearestNeighborIds | TArray< int32 > | NearestNeighborModelVizSettings.h |
|
|
| NeighborStatsPartId | int32 | NearestNeighborModelVizSettings.h |
|
|
| VertVizSectionIndex | int32 | Show vertices in this section | NearestNeighborModelVizSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
float GetNearestNeighborActorsOffset() |
NearestNeighborModelVizSettings.h | ||
void SetNearestNeighborActorsOffset
(
float InOffset |
NearestNeighborModelVizSettings.h | ||
void SetNearestNeighborIds
(
const TArray< int32 >& InNearestNeighborIds |
NearestNeighborModelVizSettings.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FName GetNearestNeighborActorsOffsetPropertyName() |
NearestNeighborModelVizSettings.h | ||
static FName GetNearestNeighborIdsPropertyName() |
NearestNeighborModelVizSettings.h |
Deprecated Variables
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NearestNeighborActorsOffset_DEPRECATED | float | NearestNeighborModelVizSettings.h |