| AssetNeighborCoeffs |
TArray< float > |
PCA coefficients of the nearest neighbors. |
NearestNeighborModel.h |
|
| AssetNeighborIndexMap |
TArray< int32 > |
Mapping from NeighborCoeffs to AssetNeighborCoeffs |
NearestNeighborModel.h |
|
| AssetNeighborOffsets |
TArray< float > |
The remaining offsets of the nearest neighbor shapes (after reducing PCA offsets). |
NearestNeighborModel.h |
|
| NeighborCoeffs |
TArray< float > |
|
NearestNeighborModel.h |
|
| NumNeighbors |
uint32 |
Number of neighbors used for this cloth part |
NearestNeighborModel.h |
|
| NumVertices |
uint32 |
Number of vertices in this cloth part |
NearestNeighborModel.h |
|
| PCABasis |
TArray< float > |
PCA basis for this cloth part. This is a flattened array of size (PCACoeffNum, NumVertices * 3) |
NearestNeighborModel.h |
|
| PCACoeffStart |
uint32 |
The start index of PCA coeffcients of this cloth part |
NearestNeighborModel.h |
|
| VertexMap |
TArray< uint32 > |
Vertex indices for this cloth part |
NearestNeighborModel.h |
|
| VertexMean |
TArray< float > |
Vertex mean for PCA computation. This has the size of NumVertices * 3 |
NearestNeighborModel.h |
|