Navigation
API > API/Plugins > API/Plugins/NearestNeighborModel
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMLDeformerInputInfo
- UMLDeformerMorphModelInputInfo
- UNearestNeighborModelInputInfo
References
| Module | NearestNeighborModel |
| Header | /Engine/Plugins/Animation/MLDeformer/NearestNeighborModel/Source/NearestNeighborModel/Public/NearestNeighborModelInputInfo.h |
| Include | #include "NearestNeighborModelInputInfo.h" |
Syntax
UCLASS ()
class UNearestNeighborModelInputInfo : public UMLDeformerMorphModelInputInfo
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ComputeNetworkInput
(
TConstArrayView< FQuat > BoneRotations, |
Overridden from UMLDeformerInputInfo
| Type | Name | Description | |
|---|---|---|---|
| int32 | Calculate how many inputs this input info generates for the neural network. | ||
| void | ExtractBoneRotations
(
USkeletalMeshComponent* SkelMeshComponent, |
Extract bone space rotations, as a float array. |