Navigation
API > API/Plugins > API/Plugins/NaniteDisplacedMeshEditor
| Name | UNaniteDisplacedMeshFactory |
| Type | class |
| Header File | /Engine/Plugins/Experimental/NaniteDisplacedMesh/Source/NaniteDisplacedMeshEditor/Public/NaniteDisplacedMeshFactory.h |
| Include Path | #include "NaniteDisplacedMeshFactory.h" |
Syntax
UCLASS (MinimalAPI, HideCategories=Object)
class UNaniteDisplacedMeshFactory : public UFactory
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFactory → UNaniteDisplacedMeshFactory
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UNaniteDisplacedMeshFactory() |
NaniteDisplacedMeshFactory.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bCreateReadOnlyAsset | bool | NaniteDisplacedMeshFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UObject * FactoryCreateNew
(
UClass* Class, |
NaniteDisplacedMeshFactory.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UNaniteDisplacedMesh * StaticFactoryCreateNew
(
UClass* Class, |
NaniteDisplacedMeshFactory.h |