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API > API/Plugins > API/Plugins/NaniteDisplacedMeshEditor > API/Plugins/NaniteDisplacedMeshEditor/UGeneratedNanite-
- USubsystem::Initialize()
- UGeneratedNaniteDisplacedMeshEditorSubsystem::Initialize()
References
| Module | NaniteDisplacedMeshEditor |
| Header | /Engine/Plugins/Experimental/NaniteDisplacedMesh/Source/NaniteDisplacedMeshEditor/Public/GeneratedNaniteDisplacedMeshEditorSubsystem.h |
| Include | #include "GeneratedNaniteDisplacedMeshEditorSubsystem.h" |
| Source | /Engine/Plugins/Experimental/NaniteDisplacedMesh/Source/NaniteDisplacedMeshEditor/Private/GeneratedNaniteDisplacedMeshEditorSubsystem.cpp |
virtual void Initialize
&40;
FSubsystemCollectionBase & Collection
&41;
Remarks
Implement this for initialization of instances of the system