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API > API/Plugins > API/Plugins/NaniteDisplacedMesh
| Name | FValidatedNaniteDisplacedMeshParams |
| Type | struct |
| Header File | /Engine/Plugins/Experimental/NaniteDisplacedMesh/Source/NaniteDisplacedMesh/Public/NaniteDisplacedMesh.h |
| Include Path | #include "NaniteDisplacedMesh.h" |
Syntax
struct FValidatedNaniteDisplacedMeshParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FValidatedNaniteDisplacedMeshParams
(
const FNaniteDisplacedMeshParams& InParams |
NaniteDisplacedMesh.h | ||
FValidatedNaniteDisplacedMeshParams
(
FNaniteDisplacedMeshParams&& InParams |
NaniteDisplacedMesh.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ValidatedParams | FNaniteDisplacedMeshParams | NaniteDisplacedMesh.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FNaniteDisplacedMeshParams ConvertToNaniteDisplacedMeshParams() |
Consume the validated nanite displaced mesh params. | NaniteDisplacedMesh.h | |
bool IsDisplacementRequired() |
Does the settings would result in the creation of some rendering data | NaniteDisplacedMesh.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator const FNaniteDisplacedMeshParams &() |
NaniteDisplacedMesh.h |