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Unreal Engine C++ API Reference > Plugins > NUTUnrealEngine > FShooterGameEnvironment
- FUnitTestEnvironment::GetDefaultMap()
- FShooterGameEnvironment::GetDefaultMap()
References
Module | NUTUnrealEngine |
Header | /Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine/Source/NUTUnrealEngine/Public/UnrealEngineEnvironment.h |
Include | #include "UnrealEngineEnvironment.h" |
virtual FString GetDefaultMap
&40;
EUnitTestFlags UnitTestFlags
&41;
Remarks
Returns the default map name, that should be used with unit tests, for the current game Returns the default map name
Parameters
Name | Description |
---|---|
UnitTestFlags | The flags for the current unit test - affects chosen map in some games |