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Base class of any node that outputs an image.
| Name | NodeImage |
| Type | class |
| Header File | /Engine/Plugins/Mutable/Source/MutableTools/Public/MuT/NodeImage.h |
| Include Path | #include "MuT/NodeImage.h" |
Syntax
class NodeImage : public mu::Node
Inheritance Hierarchy
- CSharedMix → Node → NodeImage
- RefCounted → Node → NodeImage
Derived Classes
NodeImage derived class hierarchy
- NodeImageBinarise
- NodeImageColourMap
- NodeImageConditional
- NodeImageConstant
- NodeImageFormat
- NodeImageInterpolate
- NodeImageInvert
- NodeImageLayer
- NodeImageLayerColour
- NodeImageLuminance
- NodeImageMipmap
- NodeImageMultiLayer
- NodeImageNormalComposite
- NodeImageParameter
- NodeImagePlainColour
- NodeImageProject
- NodeImageResize
- NodeImageSaturate
- NodeImageSwitch
- NodeImageSwizzle
- NodeImageTable
- NodeImageTransform
- NodeImageVariation
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~NodeImage() |
Forbidden. Manage with the Ptr<> template. | MuT/NodeImage.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| StaticType | FNodeType | MuT/NodeImage.h |
Functions
Public
Overridden from Node
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FNodeType * GetType() |
Node type hierarchy data. | MuT/NodeImage.h |
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FNodeType * GetStaticType() |
MuT/NodeImage.h |