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API > API/Plugins > API/Plugins/MutableTools > API/Plugins/MutableTools/MuT > API/Plugins/MutableTools/MuT/NodeMeshFormat
References
| Module | MutableTools |
| Header | /Engine/Plugins/Mutable/Source/MutableTools/Public/MuT/NodeMeshFormat.h |
| Include | #include "MuT/NodeMeshFormat.h" |
| Source | /Engine/Plugins/Mutable/Source/MutableTools/Private/MuT/NodeMeshFormat.cpp |
void SetOptimizeBuffers
(
bool bEnable
)
Remarks
Optimize the buffers is possible. This may change the target format to reduce the number of channels or even the type if possible to minimize size. By default it is disabled.