Navigation
API > API/Plugins > API/Plugins/MutableRuntime
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MuR/Layout.h | |||
| MuR/Mesh.h | |||
| MuR/MeshBufferSet.h |
mu::MUTABLE_DEFINE_POD_VECTOR_SERIALISABLE(FLayoutBlock)
| Name | mu::MUTABLE_DEFINE_POD_VECTOR_SERIALISABLE |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/Layout.h |
| Include Path | #include "MuR/Layout.h" |
namespace mu
{
mu::MUTABLE_DEFINE_POD_VECTOR_SERIALISABLE
(
FLayoutBlock
)
}
mu::MUTABLE_DEFINE_POD_VECTOR_SERIALISABLE(FSurfaceSubMesh)
| Name | mu::MUTABLE_DEFINE_POD_VECTOR_SERIALISABLE |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/Mesh.h |
| Include Path | #include "MuR/Mesh.h" |
namespace mu
{
mu::MUTABLE_DEFINE_POD_VECTOR_SERIALISABLE
(
FSurfaceSubMesh
)
}
mu::MUTABLE_DEFINE_POD_VECTOR_SERIALISABLE(FMeshBufferChannel)
| Name | mu::MUTABLE_DEFINE_POD_VECTOR_SERIALISABLE |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/MeshBufferSet.h |
| Include Path | #include "MuR/MeshBufferSet.h" |
namespace mu
{
mu::MUTABLE_DEFINE_POD_VECTOR_SERIALISABLE
(
FMeshBufferChannel
)
}