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API > API/Plugins > API/Plugins/MutableRuntime
| Name | FMeshBufferChannel |
| Type | struct |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/MeshBufferSet.h |
| Include Path | #include "MuR/MeshBufferSet.h" |
Syntax
struct FMeshBufferChannel
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ComponentCount | uint16 | Number of components of the type in Format for every value in the channel | MuR/MeshBufferSet.h | |
| Format | EMeshBufferFormat | MuR/MeshBufferSet.h | ||
| Offset | uint16 | Offset in bytes from the begining of a buffer element | MuR/MeshBufferSet.h | |
| Semantic | EMeshBufferSemantic | MuR/MeshBufferSet.h | ||
| SemanticIndex | int32 | Index of the semantic, in case there are more than one of this type. | MuR/MeshBufferSet.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FMeshBufferChannel& Other |
MuR/MeshBufferSet.h |