Navigation
API > API/Plugins > API/Plugins/MutableRuntime > API/Plugins/MutableRuntime/FSystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Constructor of a system object to build data. | MuR/System.h | ||
| Prevent copy, move and assignment. | MuR/System.h | ||
| MuR/System.h |
FSystem(const FSettings &)
Description
Constructor of a system object to build data.
| Name | FSystem |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/System.h |
| Include Path | #include "MuR/System.h" |
| Source | /Engine/Plugins/Mutable/Source/MutableRuntime/Private/MuR/System.cpp |
FSystem
(
const FSettings & Settings
)
Parameters
| Name | Remarks |
|---|---|
| Settings | Optional class with the settings to use in this system. The default value configures a production-ready system. |
FSystem(const FSystem &)
Description
Prevent copy, move and assignment.
| Name | FSystem |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/System.h |
| Include Path | #include "MuR/System.h" |
FSystem
(
const FSystem &
)
FSystem(FSystem &&)
| Name | FSystem |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/System.h |
| Include Path | #include "MuR/System.h" |
FSystem
(
FSystem &&
)