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API > API/Plugins > API/Plugins/MutableRuntime
Settings class that can be used to create a customised System instance.
| Name | FSettings |
| Type | class |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/Settings.h |
| Include Path | #include "MuR/Settings.h" |
Syntax
class FSettings
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bProfile | bool | MuR/Settings.h | ||
| ImageCompressionQuality | int32 | MuR/Settings.h | ||
| WorkingMemoryBytes | uint64 | MuR/Settings.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetImageCompressionQuality
(
int32 Quality |
Set the quality for the image compression algorithms. | MuR/Settings.h | |
void SetProfile
(
bool bEnabled |
Record internal profiling data. Disabled by default. | MuR/Settings.h | |
void SetWorkingMemoryBytes
(
uint64 Bytes |
Limit the maximum memory in bytes used by the mutable core.A low value will force more streaming and higher instance construction times, but will use less memory while building objects. | MuR/Settings.h |