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API > API/Plugins > API/Plugins/MutableRuntime > API/Plugins/MutableRuntime/FSkeleton
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Serialise
(
FOutputArchive& |
MuR/Skeleton.h | ||
static void Serialise
(
const FSkeleton*, |
Serialisation. | MuR/Skeleton.h |
Serialise(FOutputArchive &)
| Name | Serialise |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/Skeleton.h |
| Include Path | #include "MuR/Skeleton.h" |
| Source | /Engine/Plugins/Mutable/Source/MutableRuntime/Private/MuR/Skeleton.cpp |
void Serialise
(
FOutputArchive &
) const
Serialise(const FSkeleton *, FOutputArchive &)
Description
Serialisation.
| Name | Serialise |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/Skeleton.h |
| Include Path | #include "MuR/Skeleton.h" |
| Source | /Engine/Plugins/Mutable/Source/MutableRuntime/Private/MuR/Skeleton.cpp |
static void Serialise
(
const FSkeleton *,
FOutputArchive &
)