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API > API/Plugins > API/Plugins/MutableRuntime > API/Plugins/MutableRuntime/FPhysicsBody
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Serialise
(
FOutputArchive& Arch |
MuR/PhysicsBody.h | ||
static void Serialise
(
const FPhysicsBody*, |
Serialisation. | MuR/PhysicsBody.h |
Serialise(FOutputArchive &)
| Name | Serialise |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/PhysicsBody.h |
| Include Path | #include "MuR/PhysicsBody.h" |
| Source | /Engine/Plugins/Mutable/Source/MutableRuntime/Private/MuR/PhysicsBody.cpp |
void Serialise
(
FOutputArchive & Arch
) const
Serialise(const FPhysicsBody *, FOutputArchive &)
Description
Serialisation.
| Name | Serialise |
| Type | function |
| Header File | /Engine/Plugins/Mutable/Source/MutableRuntime/Public/MuR/PhysicsBody.h |
| Include Path | #include "MuR/PhysicsBody.h" |
| Source | /Engine/Plugins/Mutable/Source/MutableRuntime/Private/MuR/PhysicsBody.cpp |
static void Serialise
(
const FPhysicsBody *,
FOutputArchive &
)