Navigation
API > API/Plugins > API/Plugins/MovieRenderPipelineRenderPasses
Inheritance Hierarchy
- UObject
- UMoviePipelineSetting
- UMoviePipelineOutputBase
- UMoviePipelineWaveOutput
References
| Module | MovieRenderPipelineRenderPasses |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineRenderPasses/Public/MoviePipelineWaveOutput.h |
| Include | #include "MoviePipelineWaveOutput.h" |
Syntax
UCLASS (BlueprintType)
class UMoviePipelineWaveOutput : public UMoviePipelineOutputBase
Remarks
Copyright Epic Games, Inc. All Rights Reserved.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FString | FileNameFormatOverride | File name format string override. |
Constructors
No constructors are accessible with public or protected access.
Overridden from UMoviePipelineOutputBase
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| bool | |||
| void | OnShotFinishedImpl
(
const UMoviePipelineExecutorShot* InShot, |
Overridden from UMoviePipelineSetting
| Type | Name | Description | |
|---|---|---|---|
| void | Modify the Unreal URL and Command Line Arguments when preparing the setting to be run in a new process. | ||
| FText | Warning: This gets called on the CDO of the object | ||
| void | Attempt to validate the configuration the user has chosen for this setting. |