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API > API/Plugins > API/Plugins/MovieRenderPipelineEditor > API/Plugins/MovieRenderPipelineEditor/UMoviePipelinePIEExecutor
Description
Set whether the executor should be allowed to use unsaved levels when rendering (by default, this is not permitted). There are some very specific circumstances where this may be OK. Do not set this unless you're certain it will not cause issues in your use case.
| Name | SetAllowUsingUnsavedLevels |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineEditor/Public/MoviePipelinePIEExecutor.h |
| Include Path | #include "MoviePipelinePIEExecutor.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineEditor/Private/MoviePipelinePIEExecutor.cpp |
UFUNCTION (BlueprintCallable, Category="Movie Render Pipeline")
void SetAllowUsingUnsavedLevels
(
const bool bShouldAllow
)