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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineSetting
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineSetting.h |
Include | #include "MoviePipelineSetting.h" |
Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineSetting.cpp |
void OnMoviePipelineInitialized
&40;
UMoviePipeline &42; InPipeline
&41;
Remarks
This is called once on a setting when the movie pipeline is first set up. If the setting only exists as part of a shot override, it will be called once when the shot is initialized.