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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineRenderPass
- UMoviePipelineSetting::ValidateStateImpl()
- UMoviePipelineRenderPass::ValidateStateImpl()
- UDisplayClusterMoviePipelineViewportPass_PathTracer::ValidateStateImpl()
- UMoviePipelineDeferredPass_PathTracer::ValidateStateImpl()
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineRenderPass.h |
Include | #include "MoviePipelineRenderPass.h" |
Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineRenderPass.cpp |
virtual void ValidateStateImpl&40;&41;
Remarks
Attempt to validate the configuration the user has chosen for this setting. Caches results for fast lookup in UI later.