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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineQueue
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineQueue.h |
| Include | #include "MoviePipelineQueue.h" |
UFUNCTION&40;BlueprintCallable, Category&61;"Movie Render Pipeline&124;Queue"&41;
void SetIsDirty
&40;
const bool bNewDirtyState
&41;
Remarks
Sets the dirty state of this queue. Generally the queue will correctly track the dirty state; however, there are situations where a queue may need its dirty state reset (eg, it may be appropriate to reset the dirty state after a call to CopyFrom(), depending on the use case).