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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineInProcessExecutorSettings
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Config, Category&61;"Startup"&41;
FString AdditionalCommandLineArguments
Remarks
A list of additional command line arguments to be appended to the new process startup. In the form of "-foo -bar=baz". Can be useful if your game requires certain arguments to start such as disabling log-in screens.