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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineExecutorShot
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineQueue.h |
Include | #include "MoviePipelineQueue.h" |
UFUNCTION&40;BlueprintCallable, Category&61;"Movie Render Pipeline"&41;
void SetGraphPreset
&40;
const UMovieGraphConfig &42; InGraphPreset
&41;
Remarks
Sets the graph-style preset that this job will use. Note that this will cause the graph to switch over to using graph-style configuration if it is not already using it.