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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/UMoviePipelineExecutorBase
References
| Module | MovieRenderPipelineCore |
| Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineExecutor.h |
| Include | #include "MoviePipelineExecutor.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineExecutor.cpp |
UFUNCTION&40;BlueprintPure, Category&61;"Movie Render Pipeline"&41;
bool IsSocketConnected&40;&41; const
Remarks
Returns true if the socket is currently connected, false otherwise. Call ConnectSocket to attempt a connection.