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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineCommandLineEncoderSettings
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Config, Category&61;"Command Line Encoder"&41;
FString OutputFileExtension
Remarks
Extension for the output files. Many encoders use this to determine the container type they are placed in. Should be without dot, ie: "webm".