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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineCommandLineEncoderSettings
Syntax
UPROPERTY&40;EditAnywhere, BlueprintReadWrite, Config, Category&61;"Command Line Encoder"&41;
FString ExecutablePath
Remarks
Path to the executable (including extension). Can just be "ffmpeg.exe" if it can be located via PATH directories.