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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineBlueprintLibrary
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineBlueprintLibrary.h |
Include | #include "MoviePipelineBlueprintLibrary.h" |
Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Movie Render Pipeline"&41;
static int32 ResolveVersionNumber
&40;
FMoviePipelineFilenameResolveParams InParams,
bool bGetNextVersion
&41;
Remarks
If version number is manually specified by the Job, returns that. Otherwise search the Output Directory for the highest version already existing (and increment it by one if bGetNextVersion is true).