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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > UMoviePipelineBlueprintLibrary
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineBlueprintLibrary.h |
Include | #include "MoviePipelineBlueprintLibrary.h" |
Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintPure, Category&61;"Movie Render Pipeline"&41;
static FString GetMapPackageName
&40;
UMoviePipelineExecutorJob &42; InJob
&41;
Remarks
Get the package name for the map in this job. The level travel command requires the package path and not the asset path.