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Query type which filters actors by tags on their components.
| Name | UMovieGraphConditionGroupQuery_ComponentTagName |
| Type | class |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphRenderLayerSubsystem.h |
| Include Path | #include "Graph/MovieGraphRenderLayerSubsystem.h" |
Syntax
UCLASS (MinimalAPI, BlueprintType)
class UMovieGraphConditionGroupQuery_ComponentTagName : public UMovieGraphConditionGroupQueryBase
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMovieGraphConditionGroupQueryBase → UMovieGraphConditionGroupQuery_ComponentTagName
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMovieGraphConditionGroupQuery_ComponentTagName() |
Graph/MovieGraphRenderLayerSubsystem.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bOnlyMatchComponents | bool | Whether this should match components or actors. | Graph/MovieGraphRenderLayerSubsystem.h |
|
| TagsToMatch | FString | A component on the actor must have one or more of the specified tags to be a match. | Graph/MovieGraphRenderLayerSubsystem.h |
|
Functions
Public
Overridden from UMovieGraphConditionGroupQueryBase
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Determines which of the provided actors (in the given world) match the query. | Graph/MovieGraphRenderLayerSubsystem.h | ||
virtual void EvaluateActorsAndComponents
(
const TArray< AActor* >& InActorsToQuery, |
Similar to Evaluate(), but returns both actors and components if the query can match both. | Graph/MovieGraphRenderLayerSubsystem.h | |
virtual const FText & GetDisplayName() |
Gets the display name for this query class as shown in the UI. | Graph/MovieGraphRenderLayerSubsystem.h | |
virtual const FSlateIcon & GetIcon() |
Gets the icon that represents this query class in the UI. | Graph/MovieGraphRenderLayerSubsystem.h | |
virtual TArray< TSharedRef< SWidget > > GetWidgets () |
Gets the widgets that should be displayed for this query. | Graph/MovieGraphRenderLayerSubsystem.h | |
virtual bool ShouldEvaluateComponents () |
Determines if this query should additionally match components, rather than just matching actors. | Graph/MovieGraphRenderLayerSubsystem.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Serialize
(
FArchive& Ar |
Graph/MovieGraphRenderLayerSubsystem.h |