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bool |
bEnsureAbsolutePath |
If true, If the format string is a relative path, then the resulting resolved path will be converted to an absolute path. |
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bool |
bForceRelativeFrameNumbers |
If true, force format strings (like {frame_number}) to resolve using the relative version. |
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FFrameRate |
DefaultFrameRate |
What is the default Frame Rate? This will be overwritten by the Output Setting from the evaluated config (if specified). |
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TObjectPtr< UMovieGraphEvaluatedConfig > |
EvaluatedConfig |
Optional. |
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TMap< FString, FString > |
FileMetadata |
A key/value pair that maps metadata names to their values. |
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TMap< FString, FString > |
FileNameFormatOverrides |
A map between "{format}" tokens and their values. |
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int32 |
FrameNumberOffset |
Added onto the various FrameNumber settings automatically. |
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FDateTime |
InitializationTime |
The initialization time for this job. Used to resolve time-based format arguments. |
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TObjectPtr< UMoviePipelineExecutorJob > |
Job |
Optional. If specified, used to resolve some tokens related to the job. |
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FMovieGraphRenderDataIdentifier |
RenderDataIdentifier |
This is used to fill out tokens related to the render data that the file represents. |
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int32 |
RootFrameNumber |
Frame Number for the Root (matching what you see in the Sequencer timeline. ie: If the Sequence PlaybackRange starts on 50, this value would be 50 on the first frame. Used to fill out the {frame_number} token. |
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int32 |
RootFrameNumberRel |
Frame Number for the Root (relative to 0, not what you would see in the Sequencer timeline. ie: If sequence PlaybackRange starts on 50, this value would be 0 on the first frame.) Used to fill out the {frame_number_rel} token. |
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TObjectPtr< UMoviePipelineExecutorShot > |
Shot |
Optional. |
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int32 |
ShotFrameNumber |
Frame Number for the Shot (matching what you would see in Sequencer at the sub-sequence level. Used to fill out the {frame_number_shot} token. |
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int32 |
ShotFrameNumberRel |
Frame Number for the Shot (relative to 0, not what you would see in the Sequencer timeline.) Used to fill out the {frame_number_shot_rel} token. |
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int32 |
Version |
Used to resolve {version} format arguments. |
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int32 |
ZeroPadFrameNumberCount |
When converitng frame numbers to strings, how many digits should we pad them up to? ie: 5 => 0005 with a count of 4. |