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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h |
Include | #include "MovieRenderPipelineDataTypes.h" |
Syntax
USTRUCT&40;BlueprintType&41;
struct FMoviePipelineSegmentWorkMetrics
Variables
Type | Name | Description | |
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int32 | EngineWarmUpFrameIndex | The index of the engine warm up frame that we are working on. |
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int32 | OutputFrameIndex | Index of the output frame we are working on right now. |
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int32 | OutputSubSampleIndex | Which temporal/spatial sub sample are we working on right now. |
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FString | SegmentName | The name of the segment (if any) |
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int32 | TotalEngineWarmUpFrameCount | The total number of engine warm up frames for this segment. |
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int32 | TotalOutputFrameCount | The number of output frames we expect to make for this segment. |
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int32 | TotalSubSampleCount | The total number of samples we will have to build to render this output frame. |
Constructors
Type | Name | Description | |
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