Navigation
Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > FMoviePipelineOutputMerger
- IMoviePipelineOutputMerger::OnSingleSampleDataAvailable_AnyThread()
- FMoviePipelineOutputMerger::OnSingleSampleDataAvailable_AnyThread()
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineOutputBuilder.h |
Include | #include "MoviePipelineOutputBuilder.h" |
Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MoviePipelineOutputBuilder.cpp |
virtual void OnSingleSampleDataAvailable_AnyThread
&40;
TUniquePtr< FImagePixelData > && InData
&41;