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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/FMoviePipelineOutputData
Syntax
UPROPERTY&40;VisibleAnywhere, BlueprintReadOnly, Category&61;"Movie Pipeline"&41;
TObjectPtr< UMoviePipelineExecutorJob > Job
Remarks
Job the data is for. Job may still be in progress (if a shot callback) so be careful about modifying properties on it