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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h |
Include | #include "MovieRenderPipelineDataTypes.h" |
Syntax
struct FMoviePipelineFrameInfo
Remarks
Frame info needed for creating the FSceneView for each tile.
Variables
Type | Name | Description | |
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TArray< FVector > | CurrSidecarViewLocations | |
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TArray< FRotator > | CurrSidecarViewRotations | |
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FVector | CurrViewLocation | We have to apply camera motion vectors manually. |
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FRotator | CurrViewRotation | Current frame camera view rotation |
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TArray< FVector > | PrevSidecarViewLocations | |
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TArray< FRotator > | PrevSidecarViewRotations | |
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FVector | PrevViewLocation | Previous frame camera view location |
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FRotator | PrevViewRotation | Previous frame camera view rotation |
Constructors
Type | Name | Description | |
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Destructors
Type | Name | Description | |
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