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A simple struct wrapper around a string array so it can be included in a TMap.
| Name | FMovieGraphStringArray |
| Type | struct |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/Graph/MovieGraphRenderDataIdentifier.h |
| Include Path | #include "Graph/MovieGraphRenderDataIdentifier.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieGraphStringArray
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Array | TArray< FString > | Graph/MovieGraphRenderDataIdentifier.h |
|