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API > API/Plugins > API/Plugins/MovieRenderPipelineCore > API/Plugins/MovieRenderPipelineCore/FImageTilePlane
Description
Accumulate a single tile to this plane. The raw data must be the exact size of the tile. In general, SampleOffsetX/SampleOffsetY will be 0 or 1. In most cases it is zero, but but if a sample has a subpixel offset after the last sample, it will affect the first sample of the next pixel. All accumulating assumes edge clamping.
| Name | AccumulateSinglePlane |
| Type | function |
| Header File | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderTileImage.h |
| Include Path | #include "MovieRenderTileImage.h" |
| Source | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Private/MovieRenderTileImage.cpp |
void AccumulateSinglePlane
(
const TArray64< float > & InRawData,
int32 InSizeX,
int32 InSizeY,
float InSampleWeight,
int InSampleOffsetX,
int InSampleOffsetY
)
Parameters
| Name | Remarks |
|---|---|
| InRawData | Raw data to accumulate |
| InRawSizeX | Width of the tile. Must exactly match. |
| InRawSizeY | Height of the tile. Must exactly match. |
| InSampleOffsetX | Pixel offset of the tile (in X) |
| InSampleOffsetY | Pixel offset of the tile (in Y) |