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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MovieRenderPipelineDataTypes.h |
Include | #include "MovieRenderPipelineDataTypes.h" |
Syntax
struct FAudioState
Variables
Type | Name | Description | |
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TArray< TWeakPtr< Audio::FMixerSubmix, ESPMode::ThreadSafe > > | ActiveSubmixes | An array of active submixes we are recording for this shot. |
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bool | bIsRecordingAudio | |
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TArray< FAudioSegment > | FinishedSegments | Float Buffers for Movie Segments we've finished rendering. |
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int32 | PrevRenderEveryTickValue | |
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float | PrevUnfocusedAudioMultiplier |
Constructors
Type | Name | Description | |
---|---|---|---|
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FAudioState () |
Classes
Type | Name | Description | |
---|---|---|---|
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FAudioSegment |