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Unreal Engine C++ API Reference > Plugins > MovieRenderPipelineCore > AMoviePipelineGameMode
- AActor::BeginPlay()
- AMoviePipelineGameMode::BeginPlay()
References
Module | MovieRenderPipelineCore |
Header | /Engine/Plugins/MovieScene/MovieRenderPipeline/Source/MovieRenderPipelineCore/Public/MoviePipelineGameMode.h |
Include | #include "MoviePipelineGameMode.h" |
virtual void BeginPlay&40;&41;
Remarks
Overridable native event for when play begins for this actor.