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API > API/Plugins > API/Plugins/Mover > API/Plugins/Mover/PhysicsMover > API/Plugins/Mover/PhysicsMover/UPhysicsMovementUtils
References
| Module | Mover |
| Header | /Engine/Plugins/Experimental/Mover/Source/Mover/Public/PhysicsMover/PhysicsMovementUtils.h |
| Include | #include "PhysicsMover/PhysicsMovementUtils.h" |
| Source | /Engine/Plugins/Experimental/Mover/Source/Mover/Private/PhysicsMover/PhysicsMovementUtils.cpp |
static const Chaos::FPBDRigidParticleHandle * GetRigidParticleHandleFromHitResult
(
const FHitResult & HitResult
)
Remarks
If the hit result hit something, return the particle handle.